Masks: Tales of Heroism and Villainy
02-16-2017, 07:32 PM
Post: #1064
RE: Masks: Tales of Heroism and Villainy
He looked to Desmond.

"Expect the full brunt of their military. Psychic soldiers and all," he said. "We can give you helmets to shield yourselves from the psionic impact of their abilities, but you'll still be victimized by their physical attacks. Such as telekinesis. The helmets also aren't very durable, so only put them on when you know psychics are in the area. It's most of the reason we didn't give them to you in DC. By the time you'd reached the battleship, the helmets would've been obliterated."

He looked to Maria.

"Of course! You'll all receive new gear. At the moment, our tunnelers are digging down to the old KNIGHT HQ to salvage what we can."

And then he looked to Sharie.

"Definitely! We'll get those right after the briefing."
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RE: Masks: Tales of Heroism and Villainy - Cidellus - 02-16-2017 07:32 PM