Discussion Darkness Quest v1.3
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09-11-2016, 02:29 AM
(This post was last modified: 09-11-2016 11:21 AM by phantomEclipse.)
Post: #1
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Darkness Quest v1.3
Hello all, I'm back after a considerable amount of time, but I've come back with a tabletop/text based adventure. Originally I had a friend who laid out the basis of it, but it was terribly broken, so I simply took it, did some editing, then did some more editing and balancing, and that is where it currently stands, in the third iteration. Simply put, I was wondering if I could get some tips and suggestions on what should be done to make it optimal for play. So, here it is:
So the game has 7 stats: Here is information over inventory and items that will always be in the game: (Again, suggestions for items and comments are always accepted) Here are the BLTG Abilities list: This is the list of Classes and Modifiers along with their stats: Further information: So the original concept of the game is Love-Craft style horror along with general horror mixed in with a DnD styled system of play that is simplified. How you receive Pts or Points to put towards upgrading your stats I decided would be similar to that of the FATE system where it would be upon the players achieving something such as clearing an area of the game or doing something difficult like beating a boss. The game originally was played with a number system where I, the host, would have an assigned number that's between two numbers and the player(s) would simply give me a number and depending on how close it was, determined the action. For example, I say "choose a number between 1-20." And for fairness sake, I will probably use random.org to get that number. Then the player's would guess. It's typically action dependent but a normal success is 3 within the number. If the number was 13, 10-16 are all successful actions, with 13 and 16 having the slightest of penalties and 13 being a critical hit. As with DnD I will also have a pre made quest that the group will follow. The game ends when they finish the entire quest(s) or everyone is dead/unplayable. It's time to, T-T-T-T-T-T TRIPLE POST |
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