Signups GUILDCRAFT (Signups end 4/29)
04-16-2017, 12:16 PM (This post was last modified: 04-21-2017 04:51 PM by Acolyte Doctor.)
Post: #1
GUILDCRAFT (Signups end 4/29)
A tale of cybernatural terror!

In an alternative universe not unlike our own, the Y2K Bug was unprecedentedly dangerous. It wreaked havoc both private and public sectors, essentially resulting in the purge of all computer and communications network in the entire world. While the global network recovered a short time later, the damage has already been done. Data has been lost, companies rose and fell in the chaos. The world has changed, for better or for worse.

Gradually, life went back to some semblance of normalcy. People had their own problems and issues to sort out. It is the year 2XX0, after all. However, when the day is over, people shed their public selves and log onto GUILDCRAFT, enjoying the infinite potential and impossible fantasies of this online world. Almost makes you forget about the persistent rumors about people dying or being trapped in this game, but that’s just probably nothing, right?


GUILDCRAFT is a MMO developed by ARIAL Inc. It was the first MMO to emerge after the Y2K crash and had been the only one for a long time – perhaps too long, according to some detractors. Playing GUILDCRAFT requires a virtual headset the ARIALEYE™, but otherwise does not requires that much processing power and can work on most common OS’s, which contributes to its popularity.

GUILDCRAFT is vaguely fantasy-themed, although there is unprecedented appearance of technology far too primitive or advanced in the lore. The lore of GUILDCRAFT is a complete mess, as expected from a rather old game whose storyline is written by various individuals with their own separate ideas of how the story should go. Merchandise of GUILDCRAFT (tie-in novels, comics, plushies, et cetera) do exist and are quite popular.

Due to its age, GUILDCRAFT is large and fairly complex. You can do a lot of things including following main storyline missions, commence raids, role-play, collect rare items, and other fun activities. However, the common criticism of GUILDCRAFT is it is rather “haphazard,” as if games of different genres had been spot-welded onto the core game. This is true. There was a period in ARIAL Inc’s history where they took over companies, poorly converted some variables and textures, and put it into GUILDCRAFT. They took over a lot of companies, but ARIAL Inc. had been doing it less frequently since their aggressive assimilation had drawn them under fire.
Rumors from the Grapevine

GUILDCRAFT has accumulated its fair share of rumors. They are not exactly treated seriously (think bad creepypasta) but their persistence had lingered in the minds of many individuals. The most popular rumors are about the presence of supernatural phenomenon in-game, usually manifesting as phantom missions or actual phantoms. Skeptics pinpoint the origin of these rumors to the Beta of the game, when a tester died or got “trapped,” inadvertently going into a coma. You are not particularly sure. But ha ha, these sure are silly rumors! Am I right?



GUILDCRAFT ID: What other people call your character IG.
GUILDCRAFT Class: GUILDCRAFT originally had five classes: Fighter, Bard, Cleric, Wizard, and Rogue. However, since then, GUILDCRAFT had a lot of expansions, official, fandom, or otherwise. Put any notable abilities or weaknesses here (i.e. multiclass, fire abilities, et cetera).
GUILDCRAFT Description: What your GUILDCRAFT character looks like. Your GUILDCRAFT character can be of any species - although default is human because GUILDCRAFT is banal like that.

RL Name: Your character's name OOG.
RL Description: What makes you different from others. Humans only.
RL Job: Employed/Unemployed? Student? Put it here.
Biography: What made you the person you are? Why you play GUILDCRAFT?
Friends and Enemies: Optional. Immediate only. Online and offline are acceptable, but you do not need both.
04-16-2017, 04:06 PM (This post was last modified: 04-16-2017 04:07 PM by Demonsul.)
Post: #2
GUILDCRAFT ID: •?((¯°·._.• ɨɲƒɨɲɨţ¥ •._.·°¯))؟• (for sane people, Infinity)
GUILDCRAFT Class: "?????" (hacker)
GUILDCRAFT Description: Looks like a rather plain brown-haired female figure that noclips around in a T-pose. Actually uses the model of the first tutorial-delivering NPC in the game, who has a unique (though not actually in any way impressive) outfit not normally available to players.

RL Name: A mystery!
RL Description: From Infinity's voice, you can tell they are either a woman or a child. They have a shitty toaster mic.
RL Job: Who knows?
Biography: They are probably a script kiddie. They do get banned, but they are usually back within 15 minutes.
Friends and Enemies: Many online friends. Even more online enemies. Who knows what's going on in Infinity's real life?

I'll check with Pharms to see if I can keep this secret, otherwise I'll update it.
04-17-2017, 12:12 PM (This post was last modified: 04-19-2017 04:11 PM by pail.)
Post: #3
GUILDCRAFT Class: Ninja. Actually this class is pretty underpowered. It's a worse version of the Rogue class. The only thing it has, is that it's way flashier and cooler. It attracts weebs and Roleplayers. It has better stealth though.
GUILDCRAFT Description: Svirfneblin! Very tiny! Grey Skin! Greyish purple hair pulled to a tight bun on top of head! Grey eyes! Half jacket with a long dress and long boots! Goggles on head!
Sandy is a pure pacifist. She has made it her life goal not to kill any aggro mob against her. This has the consequence of ending her main quest progress very early, as she refuses to kill boars for progression. She is very low leveled. She gets by on crafting levels with Herbalist and Gold Smith. She's mostly in this game for social and rping purposes.

RL Name: Margaret McCoy
RL Description: Black long hair. 32. Thicc. Average height.
RL Job: Retail worker
Biography: Once she got stabilized in her life with payments and work, she found that she had a lot of time to kill. She didn't like uber violence in games but found out she could play this game without hurting anything!
Friends and Enemies: A lot of people know her for her odd way of playing they are usually very friendly and give her things sometimes. There are also people just out there to pvp her just cause she's well known.
04-17-2017, 12:34 PM (This post was last modified: 04-20-2017 09:34 AM by Bigshot.)
Post: #4

GUILDCRAFT Class: Dervish Dancer! It's a class that's been changed a bit since it originally launched. Initially, the Dervish Dancer could only buff themselves, but that's been changed to a more optional decision. Want to buff yourself? Sure. Want to also buff your friends? Go ahead, but then your buffs won't effect you so much. It's a good balance, and Navarasa very much toes the line. Why buff only herself when she can also inspire those around her? Dervish Dancers are high dex, constantly on their feet and moving around, hence the 'dancer' in their name. Dervish dancers can battle dance to buff themselves and those around them, and get bonuses to performance when doing so. They use their voices primarily as a weapon, though some might also have some sort of small stringed instrument as well to add to their performances. Navarasa does, and she also uses a scimitar as her primary weapon, though she prefers it be for show. Hurting people isn't her favourite thing, but she'll do so if need be! Though honestly, she's better at buffing herself, distracting an enemy, and dodging their attacks while other party members get the hard hits in. Dervish Dancers are fantastic at dodging, but have rather low hit points if you can manage to get through their general speed and elusiveness. It's their biggest downfall. That and, honestly, not being all that smart.

Weaknesses include: undead icky things, nice shiny things, instruments of any kind she can add to her collection, people that don't like music, anyone who could probably hit her really hard, intellectual puzzles, books, and cute kids.
Strengths include: being totally boss at music, healing/buffing people with euphonious vocals and chords, driving enemies to agony with cacophonous vocals and chords (but only if she absolutely has to), being absolutely dope at dancing and general charm, being real fast, singing, playing the fiddle, and being dexterous.

GUILDCRAFT Description: What your GUILDCRAFT character looks like. Your GUILDCRAFT character can be of any species - although default is human because GUILDCRAFT is banal like that.

RL Name: Tarani Mahajan

RL Description:

RL Job: Being a public high school music/voice teacher is Tarani's passion! Sure, she's pretty new to it compared to her colleagues, being only 29 and all, but she's learning as much from the students as they are from her. In fact, she loves her job and music so much that she even plays a bard in game! Hell, she even connects with some of her students in-game to hang with 'em! If they want, of course. She's not about to force teenagers to hang out with her for extra credit, but if they wanna chill then she's totally okay with that. She also privately tutors/gives lessons to people of all ages! Regardless of whether they're young or old, male or female, able bodied or disabled, everyone deserves music as a form of expression. She'll teach 'em all!

Biography: What made you the person you are? Why you play GUILDCRAFT?

Friends and Enemies: Optional. Immediate only. Online and offline are acceptable, but you do not need both.
04-17-2017, 08:18 PM (This post was last modified: Today 12:25 PM by Protoman.)
Post: #5

GUILDCRAFT Class: Rune Fencer - A greatsword-wielding class centered around swapping between two stances: Primal Evocation, in which the fencer adds elemental damage to his attacks in exchange for taking more damage, and Ascendant Warding, in which the fencer does less damage in exchange for higher defenses. The rhythm of the class revolves around drawing aggro via heavy damage while in Evocation, then falling back on Warding and casting buffs for other players while your healer gets you back in shape.

Rather stressful and inefficient, as other tanks can draw aggro while remaining durable, but has some solid lore about harnessing different aspects of the human psyche, swapping between pure, primordial rage whilst in Evocation and spiritual placidity while under Ascendant Warding.

GUILDCRAFT Description: A tall, lithe man with a scruffy face (sick five o'clock shadow!!!!) and fairly short brown hair. Glamours his armor to make him look like a cool swashbuckler in light armor when possible, even though the game makes him use heavy tank shit.

RL Name: Bruce Sholto.

RL Description: Mid-height, somewhat out of shape, thirty-something white man. Short brown hair, scruffy face, wears glasses. Is usually seen in a t-shirt and sweats when at home, or in office wear when in public.

RL Job: Data entry specialist at Isidinatech, a global conglomerate.


Bruce Sholto's last ten years of life have been a revolving door between the milquetoast and the tumultuous.

It wasn't what he'd dreamed of as a kid. Back then, he'd imagined he'd grow up to be some great knight (when he was five), an incredible video game developer (when he was eight), an awesome musician (when he was twelve), or a revolutionary author (from fourteen on. He was still learning to forget that one.)

There was one through line here: no matter what, he was always a fan of solid storytelling. No matter what it was, a solid story told through any medium or genre would captivate him. There was something about hiding a nugget of very real truth in a series of events that were otherwise wholly unrelated to reality without taking away from the events themselves that always blew his mind. He immersed himself in this sort of story telling throughout his life, running Towers and Tarrasques campaigns for his friends, writing down ideas for short stories in his ever-present journals, and constantly keeping an eye on which movies were worth checking out so he could spend his allowance on tickets for him and his buds.

Then adulthood came, and he...! hit the ground stumbling. His family had never been particularly wealthy, and his father's sudden fight with cancer waylaid his plans for college. He took this in stride, grabbing up a job as a data-entry specialist! He was good at typing, what, with how often he wrote, and he figured that applying those skills to a well-paying temporary gig would be well worth any boredom that came with it, just as soon as that tomorrow came around!

Except tomorrow never came. He made good money, but it was always one thing or another. Suffice it to say, it soon became pretty apparent college was out of the picture.

That was alright, though! He had a solid job, with a decent amount of security. It was boring as all hell, sure, but work wasn't supposed to be fun - then it wouldn't be work, right? Besides, by the age of 27, he had something else to set his mind on. He met this girl on a dating site - Jane was her name - and they hit it off really well! Soon enough, he was in love. They were a good pair, they agreed, and a year later they decided to settle down together, happily ever after.

One daughter, one son, and three years later, happily ever after just wasn't enough anymore. Mounting differences between the two caused frustration on both sides. They knew trying to stick together just for the kids wasn't worth it - Jane's parents had been through that, and she'd seen where it led - and agreed it would be best to divorce. Bruce was, of course, still heartbroken, but he took strength in his kids. They agreed, she'd get them during the week, he'd get them on weekends. Telling them stories at night was among his few joys. Sometimes he'd even slip in one of the silly little tales he'd written as a boy, tales of heroes and adventure, and get to relive his own childhood bliss through them.

A year later, Jane told him they had to move. Her job was shipping her out a couple states over. Weekend visits were going to have to become monthly visits from now on. Bruce pretended he was alright with that, for fear of making things harder for Jane, who was no more happy with the situation than he was.

With his dreams, his marriage, and his children all left either broken or far, far away, Bruce turned to GUILDCRAFT. He'd dabbled with the game since release, but other obligations had always distracted him. Now, with nothing left to take comfort in, he started to get lost in it. It brought him some small fragment of the joy of adventure, of seeing a story unravel before you, and of sharing in that experience. Quickly enough, he discovered the thing he enjoyed most in the game was helping other players enjoy it as well.

And hey: That's a source of happiness nothing and no one can take from him.


Friends and Enemies:

Jane Roderick - Ex-wife. A fairly outgoing woman. Loves hockey. Boxed in her youth. Her and Bruce divorced on amicable terms. Talking is still very, very awkward. Works as a corporate lawyer.

Maisie Sholto-Roderick - Daughter. 4 years old. Seems to've inherited her dad's love of stories, but who knows if it'll stick? She's four, after all.

Isaac Sholto-Roderick - Son. 2 years old. Is a baby.

Carson Sholto - Father. Fifty-four years old. Cancer survivor. Tells terrible dad jokes.

Meredith Sholto - Mother. Fifty-six years old. Calls on weekends, and is super interested in her grandkids life. Keeps up very well with Jane in pursuit of this goal, and has grown somewhat close with her. Probably talks to her more easily than Bruce does now.

Navarasa - In-game friend, first officer and co-founder of his guild, the Couriers of Dawn. See above for info!!!
04-18-2017, 04:49 AM (This post was last modified: 04-18-2017 08:55 AM by Vancho1.)
Post: #6
GUILDCRAFT Class: Paladin - Paladins are a hybrid tank/healer class. They can't take or deal as much damage as fighters, but they make up for it with aoe buffs for their allies and self-heals. They also have a weird chant mechanic that's been patched a billion times and nobody really understands how it works anymore.
GUILDCRAFT Description: A mountain of steel, Lord Uralik, Commander of the Fifth Legion of the Noble Order of the Unbreakable Iron (an in-game title earned through a lot of hard work and dedication). Rarely without a helmet, but as a nod to his background his character's hair has been dyed green. Lord Uralik used to be an officer in a top-tier guild, but it collapsed after some pretty nasty in-fighting. Since then, he's been going solo.

RL Name: Lysander Applederry
RL Description: Five foot seven inches, with dyed hair (usually reddish, due to using natural dyes), and a bit of a round figure (though not out of shape). Wears practical clothes that he makes himself. Has a couple of nasty scars, used to wear glasses but he got LASIK a few years back.
RL Job: Park Ranger
Biography: Lysander was in school for forestry back during some of the corporate chaos, and there he got really passionate about nature. He joined the Druidic Circle for a New World (DCNW), an eco-terrorist organization focused on protecting what was left of the world's natural beauty. He fought for a while, made friends, even found love and married Marina Yamagata, a marine biologist in the same unit as him. Eventually, when things calmed down the Druids realized that the only way to continue was to organize themselves like a corp. Lysander didn't like that much, but it seemed to work. Folks settled down, incorporated as Druid's Circle Cooperative, got exclusive license to a huge amount of land, and started making money from selling organic produce and natural crafts. Of course, they kept a more militant wing, but they were mostly focused on protecting what was theirs rather than going out and shaking things up in the name of nature.

Lysander got a job with DCC as a park ranger and patrol guard, and he took over the ranger's cabin from an old park on the border. He wanted Marina to settle down with him, but she liked DCC even less, and joined a small splinter group which stole a ship to go and protect the seas. She says she'll come back someday, but until then their relationship is long-distance. For a while, people came to the park, but these days he doesn't get a lot of visitors. Which suits Lysander fine.

His daily routine goes a bit like this - Wake up, check the instruments, feed Alfonzo (his cat), take Nana (his dog) out for a walk and feed her, check the test plots, patrol the woods (he has a drone or two to help with that), do maintenance on the trails, farm a bit and cook a bit, fix whatever needs fixing at the cabin, and so on. In the evenings, he calls Marina on sat-phone and then logs on to GUILDCRAFT. He laid a fiber-optic cable when he got the cabin just for that.

Lysander lives about 50 miles away from the nearest town, which on the rough backcountry roads takes a couple hours each direction. He goes maybe once every two weeks to stock up on whatever he can't produce himself.

Friends and Enemies:
Marina Yamagata - Wife, Eco-terrorist of the Sea-Druid Pirate League, currently on the high seas.
James Norman - Shopkeeper and mayor of Greenwood, the closest town to Lysander. A corporate officer of DCC.
Sir Ethrist of the Fifth Legion - An old guild-mate, still friends, plays techno-wizard (a sort of steampunk-flavored wizard hybrid class)
Captain Villaitenterth of the Fifth Legion - Old guild-mate, was on the other side of the split and still hates Uralik/Lysander to this day. Plays Berserker, a really aggressive DPS.

The one, the only, Vancho!
04-19-2017, 03:29 PM (This post was last modified: 04-20-2017 09:24 AM by Corn.)
Post: #7
GUILDCRAFT ID: The servers she plays on don't actually support the characters of the name she picked so she's known as ▯▯▯▯▯ or, as it is pronounced and typed by others, "Boxy"
GUILDCRAFT Class: Swashbuckler. Introduced after the popularity of that gimmick boomed as a result of a series of pirate movies. Not great for team play to be honest, but they're pretty good for solo play. Somewhat self reliant with use for ranged and one handed weapons (simultaneous). High in the skill tree you can take a skill that increases currency gain, and another that increases your critical hit percentage by kill count within a time limit, but Boxy isn't nearly there yet. (Boxy is a filthy casual.)
GUILDCRAFT Description: Honestly, she spends a lot of in-game currency on enchantments that make your avatar look like a Purrgle for a week (kinda hilarious, watching a shitty fat cat-orb mascot thing take down a dragon). Always has a Purrgle pet out too, and switches what one every time she logs in. With the enchantment on, she looks like a giant Purrgle (the white tiger one) with a gun, sword, and hat just... clipping into it. Because they STILL haven't fixed that. Just put the weapons in the nub arms , it's not that hard... Anyway. Out of the enchantment she's a pretty plain human. Keeps a cutlass, pistol, and tri-cornered hat, and the outfit of the main character of those pirate movies. She actually has a male avatar because the pirate stuff looks cooler on them. (Aka: less 'sexy')

RL Name: Marina Yamagata
RL Description: Fifty feet tall, smokin' hot, 5'10", kinda cute. Japanese, fairly slim, keeps long black hair up for the most part. Looks pretty serious most of the time, just the way her face is. Wears contacts because glasses on the high seas is just asking for trouble.
RL Job: Her official title: Practical Hackplications Druid of the Sea-Druid Pirate League, aboard the Raging Tide. Provides support to her crew mates from the ship when they deal with other vessels.
Biography: -collects purrgles
Friends and Enemies:
Lysander Applederry: Husband, park ranger, out in bumfuck nowhere.
Captain Darius Rucker: Captain of the Raging Tide.
04-20-2017, 01:22 PM
Post: #8
Remember, GUILDCRAFT beta will end at 4/29 (next Sunday).
04-20-2017, 02:51 PM
Post: #9
RE: GUILDCRAFT (Signups end 4/29)
GUILDCRAFT ID: Lord Murderdread

GUILDCRAFT Class: NECROMANCER SUPREME, LORD OF DEATH - An arcane class, focusing on minion summoning and debuffs mostly. This hybrid class takes some inspiration from the basic wizard class, granting some access to specific skill and power trees, but also some overlap with cleric abilities with summoning and debuffing. The Necromancer class focuses mostly on minion summoning and debuffing, and grants certain generic wizard abilities such as crafting abilities and being int based. Is known for, like the wizard class, being better at higher levels, but due to the NPC hate and restrictions that come with it, the class doesn't see many players bother getting to high level in it, with most just swapping over to wizard and enjoying being able to have drinks in towns without PCs attacking them and having team-mates and golems protect them instead of having to dig up graves or find a stronger PCs corpse to use to make a buddy. Higher levels benefits allow the boons of powerful wizards, as well as the ability to make good contacts with other powerful 'evil' beings and access to specific dark forbidden rituals.
Is weak to holy and radiant attacks obviously, is hated pretty hard by 'good' classes and is likely to be attacked if directly noticed by devout Paladins and such. Is a weak pathetic caster...for now.
GUILDCRAFT Description: Wears patchy ultramarine blue and purple wizard robes, and uses a wooden staff with a skull on it as his implement. Murderdread is a tall weedy looking human with patchy black hair, bloodshot sunken eyes and clammy pale skin. Has a backpack full of paper and scroll tubes, and some gross looking "samples" and empty bottles to collect things in.

RL Name: Jim Crotzee
RL Description: Similarly to Murderdread, Jim is pretty fucking tall, but does NOT look like he's about to keel over and die. Normal looking-glasses, brown hair, small smile. Wears comfortable simple and dark clothing that he doesn't have to worry about getting dirty and shit.
RL Job: Student. Medical student right now. Unsure on his exact future career, ideally a surgeon but possibly mortician depending on how his reviews go with patient interaction.
Biography: Jim's just a quiet boy, whom mostly enjoyed reading comics and fantasy and watching cartoons and stuff as a kid. In high school, was pushed/pressured into applying himself and began to look into biology and chemistry, basically following some slight interest in medicine from the careers mentioned by his parents. Enjoyed playing D&D and stuff in high school, but after moving to the main city for uni, found it hard to make any new friends and set up any groups, so to keep in contact with his old friends, moved into playing online games with them and found his way into GUILDCRAFT. So outside of uni, he mostly talks to people online over skype
Friends and Enemies: Optional. Immediate only. Online and offline are acceptable, but you do not need both.

“One day you wake up and realize the world can be conquered.” - Doctor Impossible
04-21-2017, 04:49 PM (This post was last modified: 04-21-2017 05:00 PM by Acolyte Doctor.)
Post: #10
RE: GUILDCRAFT (Signups end 4/29)
Mystery and Miseries

The world is called Pleroma and the sentient natives Pleromans. In lore, the world is a sphere as GUILDCRAFT is takes place in a “WORLD UNLIKE OURS…” In reality, the world wraps around – i.e. going far up north will inevitably land you in the far south, go far southwest will eventually reach the most northeast – not unlike a torus-shaped world.

Most PCs who aren’t hardcore roleplayers call it the Donut.

Calling it the Donut is a great way to immensely annoy hardcore roleplayers.

The World/Pleroma/Donut is a giant megaserver. The megaserver is divided into seven Regions, which are essentially like interconnected “mini-servers.” Regions have their own distinct biomes and trappings. They are rather large in area which is usually rendered pointless with fast-travel (usually). Jumping from Region to Region is a different story however – it takes RL-time to transfer your character’s data. Time can be passed with in-game crafting or provided minigames, but you have to wonder why the hell ARIAL Inc. didn’t remove this feature. Or at least make it an option.

The safety and relative balance of each Region is maintained by a Moderator and their chosen army of Sub-Moderators, if those exist. Moderators are of various competence and temperance but are all living, breathing people. Probably.


Elysium Region (Forest, NW)
Moderator: K1NGFISHER (Kingfisher)
Biome: Composed of rolling green hills and verdant old forests. Always covered in an aesthetically pleasing mist. Sort of pseudo-medieval fantasy with fairy tale trappings. This Region is actually fairly pretty (in a mystical way) if it not for the various levels of offensive graffiti and other defacements covering this place.
Noteworthy: Contains a not-unsubstantial population of trolls, griefers, and other various dredges you can find at the bottom of the barrel you call internet culture. They do not make the majority but they run this place so to speak. The Moderator for some reason is willing to turn a blind eye to this.

Genesis Region (Jungle, NE)
Moderator: ♥ Lady_Wyldheart ♥ (Wildheart)
Biome: A lush tropical jungle but extra rainbowy. One of the biggest complaints of this Region is it has too many flashy and moving effects, which causes lag and migraines (and more than a few trips to the hospital for the very unfortunate). Used to have a tribal and “animal-man” style going on, but after some lawsuits, it’s just animal-men.
Noteworthy: This Region is a popular target for jokes mostly because avatars there tend to be rainbow or animal-men or rainbow animal-men. Certainly not helped by the fact that animal ears and tails are obtainable for free as long as you’re in this Server. The Moderator is known to be a bit of a firebrand.

Aaru Region (Desert, S)
Moderator: herme5anubis (Hermes or Anubis)
Biome: Deserty. Ancient Egyptian theme all up in your face. Has enormous ruins and statues of fantastic creatures everywhere but it is not as fantastical as the other servers. It is the least populous Region of GUILDCRAFT, which kind of gives it a creepy aura at dead hours.
Noteworthy: The Region is noteworthy for the fact it has no noteworthy things. No population of jerks or weirdos, nothing exceptionally funny about its lore or history to make fun of. Sure, it has its fair share of trouble but it is easily dealt with or not especially unusual. The Moderate is very effective at their job but not especially personable or talkative.

Meropis Region (Ocean, SE)
Moderator: cpatian777 (Captain or Captain Seven)
Biome: Completely oceanic. Dotted with islands of various levels of size and valuable resources. There is sort of a nautical vibe going on – sea shanties, silly hats, and all. There is an underwater part of this Region but it is incredibly dangerous and so does not get that many diehard explorers.
Noteworthy: Originally designed for exploration and dungeon-diving – but it has since been appropriated into a PVP zone by PCs and ARIAL Inc. is very aware of that, providing accommodations for the discerning duelist (i.e. Team Colors, portable Safe Zones, et cetera). While other Regions have mixed feelings about PVP, this Region wholly accepts the art of PKing and in fact, encourage it.

Saket Region (Canyon, SW)
Moderator: Naruto_420 (Forty-Two is preferred, thank you)
Biome: Monochromatic canyons and arid plains. Buildings are far and few between and seem to blend into the environment. The entirety of the Region is picturesque and minimalist, not unlike an inkwash painting you can explore and interact with.
Noteworthy: You can taste the passive-aggressiveness through the VR because this Region is known house PCs who believe if you don’t play GUILDCRAFT in a certain way, you are not playing the game right. This Region houses the most powerful Guilds in the megaserver, hence hold much political clout OOG. Too bad most of them are jerks.

Valhalla Region (Tundra, N)
Moderator: Aur’Ora B’Orealyss (insists on full name, but people call them Aurora)
Biome: Featureless and freezing cold. There is an option in VR to emulate the sensation of cold but most PC’s shut it off because there was a lot of effort to make it realistically unpleasant. Vaguely space-Norse themed but in a fantasy context. Has really pretty futuristic buildings.
Noteworthy: Other Regions have RP-exclusive locations. This Region is infamous for their RP-only enforcement (note: not universal) because the powers-that-be insisted upon it despite the fact there is other possible interesting things to do. The Moderator is notorious for their frequent intervention.

Irkalla Region (Void, Center)
Moderator: [] (Bracket or Brad)
Biome: Evil McEvil-Land. Technology Wasteland with noxious fumes, black metallic spikes, like woah, calm down the Edge. The Region is shaped like a spiral. Only the outer curve have Safe Zones so that shows how ridiculously difficult the rest of this region is.
Noteworthy: The inner curves contain “Post-Game” material, intended for the high-leveled, the ambitious, and the bored. Infinite Dungeons (think Fractals from GW 2), Boss Rushes, Elite Raids, et cetera, et cetera. Some people think there might be super hidden secrets but that is usually treated with the same amount of respect as creepypasta. Other Moderators tend to defer to Brad for some reason.

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